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Items to plan ahead

YOUR CHARTER

Some items on this page may apply to your project.

Some aspects of a comprehensive learning experience take longer than others to develop. Begin finding resources and planning production soon if you are certain you want to incorporate any of the following features:

  • Original narrated talking-head videos, such as interviews with successful creators or introductions to sections of your learning experience.
  • Original or reworked Unity assets, a project, or a template that requires professional-grade art or programming. Typically, a learning experience with a practical activity includes such assets.
  • Original diagrams, charts, or animations that require professional-grade art.
  • Non-Unity-owned media of any type that you'll need permission to use.
  • In-Editor tutorials (IETs). Please review the IET Guide (alpha) and discuss your IET plans with your LXD as soon as possible to make sure you have the time and resources you need.

See Standards in the Learning Experience Design System for detailed checklists of requirements for assets and media. Your learning experience will be checked against these requirements before we publish it.