Creative freedom and feedback
YOUR CHARTER
Full charter: required
Flexible charter: optional
Fast charter: not used
The Empower and Evaluate learning principles are intertwined. This guidance is a starting point to help you consider how to integrate both in your learning experience.
Meaningful creative freedom
We empower learners by giving them creative freedom to try things they like or care about throughout the learning experience. As they venture out, they gain valuable feedback on their progress. In Pathways, some creative freedom takes the form of a project submission, to be evaluated by the community, that is required to earn the pathway badge.
The table below demonstrates how these principles work together:
Tactic and examples | Empower | Evaluate |
---|---|---|
In-line creative choices:
| Learners make the practical activity their own. | Learners find out if they can do it themselves, and how it turns out. |
In-activity extensions:
| Learners add their own ideas to the practical activity. | Learners find out whether they can apply new knowledge to their own creations. |
Final assignments (submissions): In your own project …
| Learners create their own Unity projects and apply their new skills. | Learners reflect on their knowledge strengths and gaps. Learners submit their projects on Learn and gain feedback from the community. |
Integrate self-assessment opportunities
To apply our "Practice and Feedback" principle, look for opportunities throughout the practical activity where learners can assess their own progress. These are also known as formative assessments. For example, your learners could do the following:
- Play their project in Game mode and see if it works as expected.
- Try a set of instructions again with a variation, on their own, to see if they get the intended result.
- Compare their work with a real-world situation or other example to see if they can match it (for example, if they are working with lighting, materials, or physics).
- Write or sketch their observations or ideas.
This isn't a comprehensive list of examples — there are lots of different ways that learners can quickly check their progress.
ACTION
Using the Curriculum outline and Skill-to-activity map, identify the opportunities for learners to assess their progress. Add these opportunities to the Curriculum outline table in the proper sequence. When you've done this, add the assessments you have planned in the Assessments worksheet to the table in the proper sequence. Feel free to ask your learning experience designer for advice if you need it.